Alone in the Dark

Presentation

Survival horror - 2008 - PC, X360,PS3

What I Did

  • Put collisions in the Central Park area.
  • Playtesting and bug reporting

What I Learn

  • Not a lot of things, sadly.
  • How to bear with a very repetitive task

Explanation
I spend only a few months as support in order to help complete the game. It was a technical job, with no input on the creative aspect. The game itself had some very advanced concept and it was still an enrichment to have been able to pick a look at the conception of a AAA game.

Screenshots

Manuel Utsunomiya Bonisoli ⓒNut Island Studio
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