Dragon Ball Z - Kakarot

Dragon Ball Z: Kakarot

CyberConnect2, Japan - Action RPG - 2019 - Unreal Engine 4

It is an action role-playing game with a huge open area, from a franchise that I used to love when I was a kid. I was tasked with helping to complete some specific parts of the project, the main one being to clean up and integrate the NPC dialogue lines into the game engine. I was also in charge of finding interesting places within the level areas, creating the track design for the racing mini-game, and updating the related documentation.

What I did

  • Mainly a very specific aspect of level and quest design, and pure implementation tasks.

Screenshots

Manuel Utsunomiya Bonisoli ⓒNut Island Studio 2024 Powered by: Grav