Tweet Kaminator

Presentation

Puzzle Beat'em Up - 2013 - Gamemaker Studio

This is an old prototype game based on Hideki Kamiya (the Japanese game director of Bayonetta, Okami, etc.) and the way he uses Twitter every day.
I got the idea after observing how he interacts with his followers on Twitter (X).

The game is a mix of rhythm, memory, and beat’em‑up mechanics.
I rewrote the combo system twice and had to deal with low‑level programming concepts that were difficult to grasp with my programming skills at the time.

Aside from Kamiya’s sprite, I used placeholder assets to quickly prototype my systems.


Here is a video explaining the system (French with English subtitles)

Screenshots

Manuel Utsunomiya Bonisoli ⓒNut Island Studio 2025 Powered by: Grav