Puzzle Beat'em Up - 2013 - Gamemaker Studio
This is an old prototype game based on Hideki Kamiya (Japanese game director of Bayonetta, Okami, etc.) and the way he uses Twitter every day. I got the idea after seeing how he interacts with his followers on Twitter (X)
The game is a kind of rhythm/memory/beat'em up game. I rewrote the combo system twice and had to deal with low-level programming concepts that were hard to grasp with my programming skills at the time.
Apart from Kamiya's sprite, I used placeholder assets to quickly prototype my systems.
Here is a video explaining the system (French with English subtitles)