I was a game design lecturer at Rubika Supinfogame in Pune, India.
For more than three years, I taught courses on game design, level design, and video game history.
I participated in the complete rewriting of the syllabus, conducted interviews, coordinated and took part in school events, and supervised student game projects in a producer‑like role.
I also contributed technical expertise in game engines, tools, and implementation based on my professional experience.
Here is a selection of student projects where my involvement was the strongest.
Puzzle Exploration - PC